Jingxi Xu, Benjamin W. Wah. Consistent Synchronization of Action Order with Least Noticeable Delays in Fast-Paced Multiplayer Online Games. ACM Transactions on Multimedia Computing, Communications, and Applications. Vol. 13, Issue 1, Article 8. 2016. PDF in ACM Digital Library
TMM
Jingxi Xu, Benjamin W. Wah. Optimality of the Greedy Algorithm for Generating Just-Noticeable-Difference Surfaces. IEEE Transactions on MultiMedia. Vol. 18, Issue 7, 1330-1337. 2016. PDF in IEEE Xplore
IEEE MM
Jingxi Xu, Benjamin W. Wah. Optimizing the Perceptual Quality of Real-Time Multi-Metric Multimedia Applications Using JND Profiles. IEEE MultiMedia. 14-28. October/December Issue, 2015. PDF in IEEE Xplore
CONFERENCE PUBLICATIONS
INFOCOM 2022
OralAcceptance Rate: 19.9%
Zeqi Lai, Weisen Liu, Qian Wu, Hewu Li, Jingxi Xu, Jianping Wu, SPACERTC: Unleashing the Low-latency Potential of Mega-constellations for Real-Time Communications, to appear in IEEE INFOCOM 2022.
ICME 2013
OralAcceptance Rate: 12.7%
Jingxi Xu, Benjamin W. Wah. Concealing Network Delays in Delay-Sensitive Online Interactive Games based on Just-Noticeable Differences. IEEE Int'l Conf. on Multimedia and Expo (ICME). San Jose, California, USA. Jul. 15 - 19, 2013. (Best Paper Candidate: Top 36 / 622 = 5.8%) PDF in IEEE Xplore
MMSys 2013
OralAcceptance Rate: 26.5%
Jingxi Xu, Benjamin W. Wah. Exploiting Just-Noticeable Difference of Delays for Improving Quality of Experience in Video Conferencing. Proc. ACM Multimedia Systems Conference (MMSys). Oslo, Norway. Feb. 27 - March 1, 2013. (Full Paper.) PDF in ACM Digital Library
ISM 2011
OralAcceptance Rate: 27.6%
Jingxi Xu, Benjamin W. Wah. Delay-Aware Loss-Concealment Strategies for Real-Time Video Conferencing. Proc. IEEE Int'l Symp. on Multimedia (ISM). Dana Point, California, USA. Dec. 5 - 7. 2011. (Full Paper.) PDF in IEEE Xplore
PATENTS
China Patent, No. 200910197205.2
Granted
Jingxi Xu, I-fan Shen. An AR-based Virtual Touchscreen. Granted on Dec 7, 2011.
CONTACT INFO
P
lease feel free to find me in my office or drop me an E-mail if you have any questions / comments.
Jingxi Xu, Benjamin W. Wah. Consistent Synchronization of Action Order with Least Noticeable Delays in Fast-Paced Multiplayer Online Games. ACM Transactions on Multimedia Computing, Communications, and Applications. Vol. 13, Issue 1, Article 8. 2016. PDF in ACM Digital Library
Jingxi Xu, Benjamin W. Wah. Optimality of the Greedy Algorithm for Generating Just-Noticeable-Difference Surfaces. IEEE Transactions on MultiMedia. Vol. 18, Issue 7, 1330-1337. 2016. PDF in IEEE Xplore
Jingxi Xu, Benjamin W. Wah. Optimizing the Perceptual Quality of Real-Time Multi-Metric Multimedia Applications Using JND Profiles. IEEE MultiMedia. 14-28. October/December Issue, 2015. PDF in IEEE Xplore
Zeqi Lai, Weisen Liu, Qian Wu, Hewu Li, Jingxi Xu, Jianping Wu, SPACERTC: Unleashing the Low-latency Potential of Mega-constellations for Real-Time Communications, to appear in IEEE INFOCOM 2022.
Jingxi Xu, Benjamin W. Wah. Concealing Network Delays in Delay-Sensitive Online Interactive Games based on Just-Noticeable Differences. IEEE Int'l Conf. on Multimedia and Expo (ICME). San Jose, California, USA. Jul. 15 - 19, 2013. (Best Paper Candidate: Top 36 / 622 = 5.8%) PDF in IEEE Xplore
Jingxi Xu, Benjamin W. Wah. Exploiting Just-Noticeable Difference of Delays for Improving Quality of Experience in Video Conferencing. Proc. ACM Multimedia Systems Conference (MMSys). Oslo, Norway. Feb. 27 - March 1, 2013. (Full Paper.) PDF in ACM Digital Library
Jingxi Xu, Benjamin W. Wah. Delay-Aware Loss-Concealment Strategies for Real-Time Video Conferencing. Proc. IEEE Int'l Symp. on Multimedia (ISM). Dana Point, California, USA. Dec. 5 - 7. 2011. (Full Paper.) PDF in IEEE Xplore
Jingxi Xu, I-fan Shen. An AR-based Virtual Touchscreen. Granted on Dec 7, 2011.